Requested features

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This is a list of all discussed suggestions that may or may not make it into the game. If you think you have a new suggestion, please post it first on the forums (http://www.tt-forums.net/viewforum.php?f=32). You'll get more feedback there and if a lot of people like it, you can still put it here.

Looking for something to do? Write a patch for one of these features!


Contents

[edit] List of requested features

[edit] Environment

Feature Progress Forum linkNotes
Higher mountains in map
50%
Thread
More than 15 height levels
Increase terraforming cost
10%
Thread
As a difficulty option?
Larger map sizes
90%
Thread
Larger than 2048x2048
Underwater levels
50%
Thread
Visible or not
Grass on unused tracks
50%
Thread
Day/Night Cycle
50%
Thread
There is a night GRF for default TTD buildings
Seasons
50%
Thread
Rivers
100%
Thread
in trunk
Weather
10%
Thread
More Map Settings (MMS)
50%
Thread
Create Realistic Heightmap
50%
Thread
Improved Timetable Management
50%
Thread
All Climates World
0%
Thread
Snow in temperate climate
50%
Thread

[edit] Industries and cargo

Feature Progress Forum linkNotes
Industry budgets
50%
Thread
New cargo
100%
Thread
Feature in trunk since r9411 by peter1138, released in version 0.6
Passenger and cargo destinations
90%
Thread
Passenger and cargo destinations
New Industry Closures
90%
Thread
Changes to the Original Industries
50%
Thread

[edit] Towns

Feature Progress Forum linkNotes
Cities
100%
Thread
Feature in trunk since r9667 by TheJosh, released in 0.6
Cleaner town roads
100%
Thread
Feature in trunk since r11172 by skidd13
Disabling exclusive rights
100%
Thread
Feature in trunk since r11188 by skidd13
Found a town
90%
Thread
FS#2327
Town road layout
100%
Thread
Feature in trunk since r9779 by skidd13, released in 0.6
Build Buildings, Eye candy
50%
Thread
Require New Object
Limit town growth
50%
Thread

[edit] Construction

Feature Progress Forum linkNotes
Auto road tool like Auto rail tool
100%
Thread
Feature in trunk since r11339 by skidd13 (discussion), released in 0.6
Copy and paste layouts of track
90%
Thread
Custom Bridgeheads
50%
Thread
Diagonal clearing and leveling
75%
Thread
Diagonal level crossings
50%
Thread
Also see (TTDPatch suggestion)
Diagonal roads, tunnels, bridges
0%
Thread
Also see this ver
Enhanced tunnels
0%
Thread
See example
Limit flattening to sea level
10%
Thread
Also see discussion
Non-instant construction
0%
Thread
One way roads
100%
Thread
Feature in trunk since r9999 by Rubidium, released in 0.6
Purchase land faster
50%
Thread
(Drag a box)
Raise and lower land under things
100%
Thread
released in 0.6 (???)
Tunnels in water
50%
Thread
Signals in tunnels
0%
Thread
Unified Double Level crossing
0%
Thread
Shared Tracks
75%
Thread

[edit] Signals

Feature Progress Forum linkNotes
Path Based Signaling (PBS)
100%
Thread
Yet Another PBS Patch (YAPP)
Priority Path Signal (PPS)
0%
Thread
Route markers
50%
Thread
Signal auto complete
100%
Thread
Feature in trunk since r10437 by peter1138
Signals on bridges
10%
Thread
Discontinued. Last patch revision 3393, included in Miniin
Signal selection GUI
100%
Thread
Feature in trunk since r11547 by BigBB

[edit] Vehicles

Feature Progress Forum linkNotes
Adjustable plane crash probability
100%
Thread
Articulated vehicles
100%
Thread
Feature in trunk since r10097 by Maedhros
Better physics for all vehicles
75%
Thread
Better train acceleration
50%
Thread
Breakdowns for multi headed trains
75%
Thread
Improved Breakdowns
50%
Thread
Easy conversion for different rail types
50%
Thread
Plane landing queues
75%
Thread
Quick Goto
90%
Thread
"goto" button stays active in orders window
Trams
100%
Thread
Feature in trunk since r9923 by Rubidium, released in 0.6

[edit] Stations and Depots

Feature Progress Forum linkNotes
Airports built by parts
0%
Thread
Also see airports thread.
Better way to enlarge airports
0%
Thread
Display station coverage
0%
Thread
Distant Joint Stations
90%
Thread
FS#2291
Helicopter Hangar Separate from Airport
100%
Thread
In trunk since unknown revision, released in 0.6 (???)
City owned airports
0%
Thread
Drive trough depots
0%
Thread
Bidirectional depots
Long train depots
0%
Thread
Realistic depot (require multiplexing)
Trains through non-stop stations / Whistle boards
10%
Thread
RV (Road Vehicle) Waypoints
0%
Thread
Just like for trains

[edit] Eyecandy

Feature Progress Forum linkNotes
NewObject
90%
Thread
Build Neutral Objects
Completely shore
90%
Thread

[edit] GUI

Feature Progress Forum linkNotes
Advanced expenses column
10%
Thread
Advanced player faces
100%
Thread
Feature in trunk since r11269 by BigBB
Better bridge selection window
100%
Thread
Feature in trunk since r13159 by Skidd13
Better graphs
75%
Thread
Clean up patch options
10%
Thread
Customizable shortcuts
10%
Thread
Font selection GUI
75%
Thread
Longer history of finances
50%
Thread
More zoom levels
100%
Thread
Feature (8x and 16x) in trunk since r9884 by TrueLight (16x removed since r10093), released in 0.6
New orders window
75%
Thread
New Station GUI
50%
Thread
Priority Path Order (PPO)
0%
Thread
Non instant map focus
100%
Thread
Signal selection window v2
100%
Thread
Toolbar Overlap Fix v2
100%
Thread
Feature in trunk since r11256 by BigBB
Transparency options
100%
Thread
Vehicle groups
100%
Thread
Filter by Cargo
50%
Thread
NewGRF Presets
100%
Thread
In trunk since r13734 (like a playlist for Grf files)

[edit] Cheats

Feature Progress Forum linkNotes
Local authority doesn't reject you
90%
Thread

[edit] Other

Feature Progress Forum linkNotes
Alphabetized openttd.cfg
50%
Thread
Better save game naming convention
10%
Thread
Load/Save Company Info
50%
Thread
Save inforamation about company`s and Load it back
Code optimizations
50%
Thread
Train collision detection is slow. Also see here (in trunk since r10111) and here
More disasters
10%
Thread
Improved Loans
50%
Thread
New Sound Mixer
75%
Thread
orudge
Real stock market
0%
Thread
WIP TheJosh
Sound Effects Replacement Project
75%
Thread
Station/track templates
90%
Thread
Adjustable day length
10%
Thread

[edit] How to request a feature

Feel free to add ideas to this list, but please follow these steps:

  1. Ensure you are playing the latest nightly version of the game so that you know what's already been done.
  2. Post your idea on the suggestions forum.
  3. Wait a day or so for feedback. You may discover that it is already part of something else, or get ideas on how to improve your suggestion.
  4. Post your idea here, in the most appropriate category, with a link to the forum discussion. Development forum threads are preferable to suggestion forum threads.
  5. Choose a % progress from the list below.
    0% - No code written
    10% - Minor amount of work on this suggestion
    50% - Moderate amount work, but not near completion.
    75% - Nearing completion, but still under development.
    90% - Code is technically complete and functionality changes are not likely.
    100% - Feature part of the trunk.
  6. Try to follow the page format, using the {{rf}} template. If this format does not work, improve it!
  7. Do not create a separate article for your suggestion. It will be deleted.

[edit] See also

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